YOKE
Social
Head of Product, Software Engineer
Fan engagement technology for student-athletes, YOKE, initially an iOS app that allowed over 150k fans to play video games head-to-head against their favorite College and Pro athletes, has transformed into a powerful software enabling teams to grow a business through building community.
Swift UIKit SwiftUI Node.js Firebase Jira
Overview
My Work (Head of Product)
Head of Product overseeing design, development, and launch of the Yoke iOS App
Led product management through Jira managing build sprints across both backend and frontend development teams
Responsible for redesign of the production iOS that we launched
Contributed to Swift frontend code base building the interface for video chatting with players while playing
Scaled iOS app to over 150k users in 3 months
© Knox Dobbins 2023